Scripting a Graphic Novel with Shannon Hale
Shannon spoke about the very unique format. "Graphic Novels are a medium, NOT a genre."
- Completely unique art
- We don't have the cushion of narration we have in prose
- Unlike in movies, we don't have the cushion of sound, music and movement
- Art through a series of static images
- The reader must be able to final in the space between the panels on their own
With graphic novels, "you can tell any story you want, not just superhero ones."
1. Choose what story you want to write: Is there a reason that this story needs to be graphic novel rather than prose?"So there's just a million ways to take advantage of this format that I find so playful and enjoyable." Shannon appreciated graphic novels because it allows you to contrast the mundane look of reality with the color world of the imagination.
"And the juxtaposition of the narration saying one thing, and then what's actually happening being something different. It's something that you couldn't do in prose." Think about why your story is a graphic novel verses proses.
Graphic novels are a great opportunity for "show, don't tell"
"So, it probably goes without saying, but I need to be really familiar with graphic novels and comics as an art form in order to write in it. To understand how much you can tell on a page."
Shannon meticulously decides how much information you can give in a single panel that's going to communicate and work. So reading a lot of graphic novels is super important. "Sometimes my graphic novel outlines can be a higher word count than my actual script."
One reason why Shannon needs an outline for graphic novels as a prose writer is that she is used to solving the problems and to seeing the story in that way. And before she starts breaking it out into individual panels, she needs to see the narrative flow, because that is how her brain works.
"I can solve so many narrative problems, so many plot problems, and character problems and arc problems in outline form before I start to panel." So she spends most of her time outlining the story. She can spend months outlining but once she is done, script writing comes easily. "Focused, heavy work before I start to script."
One thing to keep in mind when you're structuring your story is that because a graphic novel is a visual format, readers are going to intuitively expect a kind of 3 Act structure that we're used to getting in movies. Doesn't mean you have to follow it, but it is a tool in your toolbelt.
Shannon continued on about narrative tools, the story "beat sheet" as well as other tools she uses to complete a graphic novel script. Another one that I must rewatch as there was so much jam-packed in this session, and as I have a graphic novel in mind, I want to take all the notes I can.
This session as well as the many others will be available to rewatch over and over until September 14th, 2025 through the Membership portal!
Happy Conferencing!
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