In her breakout session, Frank spoke about the collaboration process between author and illustrator, pacing while designing and editing a picture book, and she shared helpful examples to illustrate her points.
Components that determine pacing
--Plot. Where the foundation of the story is laid.
--Rising action. What begins the major conflict. Build suspense.
--Climax. The turning point in the story when characters come face to face with conflict.
--Falling action. Events that bring story to a close.
--Resolution. Loose ends are tied up.
--Length. Books are getting shorter, that's the trend. Picture books are at about 400 to 600 words, but
Discussed in workshop: ROAR! by Tammi Sauer, illustrated by Liz Sharin |
--Format. You have 32 pages to tell the story. Each page should create a new experience for reader.
--Design. Art and text needs to work together.
--Page turns. Useful for creating suspense.
--Characters kids can relate to. needs a flawed character to change by the end of the story.
Discussed in workshop: I WILL NOT EAT YOU by Adam Lehrhaupt, illustrated by Scott Magoon |
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